#0184
— Aqua Rabbit Pokémon
Azumarill
Abilities
MetaMons competitive notes
Azumarill is a water/fairy-type Pokémon whose base stats lean toward HP — at 420 BST it is a low total for competitive play, with slow (base 50) and a mixed attacking profile. Its Thick Fat ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Azumarill. Build around what Azumarill actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Azumarill is a Water/Fairy-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Azumarill is a Water/Fairy-type, so it takes super-effective damage from Electric, Grass, Poison. It resists Fire, Water, Ice, Fighting, Bug, Dark. It is immune to Dragon.
- Electric2× damage
- Grass2× damage
- Poison2× damage
- Fire0.5× damage
- Water0.5× damage
- Ice0.5× damage
- Fighting0.5× damage
- Bug0.5× damage
- Dark0.5× damage
- Dragon0× damage
To counter Azumarill in competitive play, bring Pokémon that can hit back with Electric or Grass or Poison moves and can withstand its Water/Fairy STAB attacks.
Want the full picture? See Azumarill's base stats, moveset, and evolution chain.