#0426
— Blimp Pokémon
Drifblim
Abilities
MetaMons competitive notes
Drifblim is a ghost/flying-type Pokémon whose base stats lean toward HP — at 498 BST it is a typical total for competitive play, with above-average speed (base 80) and a mixed attacking profile. Its Aftermath ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Drifblim. Build around what Drifblim actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Drifblim is a Ghost/Flying-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Drifblim is a Ghost/Flying-type, so it takes super-effective damage from Electric, Ice, Rock, Ghost, Dark. It resists Bug, Grass, Poison. It is immune to Normal, Fighting, Ground.
- Electric2× damage
- Ice2× damage
- Rock2× damage
- Ghost2× damage
- Dark2× damage
- Bug0.25× damage
- Grass0.5× damage
- Poison0.5× damage
- Normal0× damage
- Fighting0× damage
- Ground0× damage
To counter Drifblim in competitive play, bring Pokémon that can hit back with Electric or Ice or Rock or Ghost or Dark moves and can withstand its Ghost/Flying STAB attacks.
Want the full picture? See Drifblim's base stats, moveset, and evolution chain.