#0477
— Gripper Pokémon
Dusknoir
Abilities
MetaMons competitive notes
Dusknoir is a ghost-type Pokémon whose base stats lean toward Defense — at 525 BST it is a strong total for competitive play, with slow (base 45) and a physical attacking profile. Its Pressure ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Dusknoir. Build around what Dusknoir actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Dusknoir is a Ghost-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Dusknoir is a Ghost-type, so it takes super-effective damage from Ghost, Dark. It resists Poison, Bug. It is immune to Normal, Fighting.
- Ghost2× damage
- Dark2× damage
- Poison0.5× damage
- Bug0.5× damage
- Normal0× damage
- Fighting0× damage
To counter Dusknoir in competitive play, bring Pokémon that can hit back with Ghost or Dark moves and can withstand its Ghost STAB attacks.
Want the full picture? See Dusknoir's base stats, moveset, and evolution chain.