#0507
— Loyal Dog Pokémon
Herdier
Abilities
MetaMons competitive notes
Herdier is a normal-type Pokémon whose base stats lean toward Attack — at 370 BST it is a low total for competitive play, with mid-pack speed (base 60) and a physical attacking profile. Its Intimidate ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Herdier. Build around what Herdier actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Herdier is a Normal-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Herdier is a Normal-type, so it takes super-effective damage from Fighting. It is immune to Ghost.
- Fighting2× damage
Herdier takes neutral damage from all types it does not resist or is not weak to.
- Ghost0× damage
To counter Herdier in competitive play, bring Pokémon that can hit back with Fighting moves and can withstand its Normal STAB attacks.
Want the full picture? See Herdier's base stats, moveset, and evolution chain.