#0163
— Owl Pokémon
Hoothoot
Abilities
MetaMons competitive notes
Hoothoot is a normal/flying-type Pokémon whose base stats lean toward HP — at 262 BST it is a low total for competitive play, with slow (base 50) and a mixed attacking profile. Its Insomnia ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Hoothoot. Build around what Hoothoot actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Hoothoot is a Normal/Flying-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Hoothoot is a Normal/Flying-type, so it takes super-effective damage from Electric, Ice, Rock. It resists Grass, Bug. It is immune to Ground, Ghost.
- Electric2× damage
- Ice2× damage
- Rock2× damage
- Grass0.5× damage
- Bug0.5× damage
- Ground0× damage
- Ghost0× damage
To counter Hoothoot in competitive play, bring Pokémon that can hit back with Electric or Ice or Rock moves and can withstand its Normal/Flying STAB attacks.
Want the full picture? See Hoothoot's base stats, moveset, and evolution chain.