#0755
— Illuminating Pokémon
Morelull
MetaMons competitive notes
Morelull is a grass/fairy-type Pokémon whose base stats lean toward Special Defense — at 285 BST it is a low total for competitive play, with slow (base 15) and a special attacking profile. Its Illuminate ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Morelull. Build around what Morelull actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Morelull is a Grass/Fairy-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Morelull is a Grass/Fairy-type, so it takes super-effective damage from Poison, Fire, Ice, Flying, Steel. It resists Water, Electric, Grass, Fighting, Ground, Dark. It is immune to Dragon.
- Poison4× damage
- Fire2× damage
- Ice2× damage
- Flying2× damage
- Steel2× damage
- Water0.5× damage
- Electric0.5× damage
- Grass0.5× damage
- Fighting0.5× damage
- Ground0.5× damage
- Dark0.5× damage
- Dragon0× damage
To counter Morelull in competitive play, bring Pokémon that can hit back with Poison or Fire or Ice or Flying or Steel moves and can withstand its Grass/Fairy STAB attacks.
Fire-type counters
Want the full picture? See Morelull's base stats, moveset, and evolution chain.