#1021
— Paradox Pokémon
Raging Bolt
Abilities
MetaMons competitive notes
Raging Bolt is a electric/dragon-type Pokémon whose base stats lean toward Special Attack — at 590 BST it is a strong total for competitive play, with mid-pack speed (base 75) and a special attacking profile. Its Protosynthesis ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Raging Bolt. Build around what Raging Bolt actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Reviewed competitive profile
Reviewed by Metamons Team
Raging Bolt combines unusual special bulk with priority Electric pressure, letting it threaten faster attackers without winning a traditional Speed race. Its team must still create answers to Ground-types and special walls before Calm Mind can become a reliable endgame.
Gen 9 OU: This profile uses Raging Bolt as a bulky special win condition in OU and avoids claims about tournament formats where its legality differs.
Calm Mind turns natural special resilience into growing offensive pressure once Ground-types and disruptive status users are controlled.
Thunderclap pressures attacking opponents without requiring a Choice Scarf, giving slower teams an emergency response to weakened sweepers.
Starting blueprint
This is an explained starting point, not a claim that one set fits every matchup. Compare it with the live format presets in the team builder.
- Item
- Booster Energy / Leftovers
- Ability
- Protosynthesis
- Nature
- Modest
- Tera type
- Fairy
EV approach
Invest for the Special Attack or bulk benchmark the item plan requires, then document enough Speed for a specific defensive target. Do not assume priority replaces all Speed investment.
Moves and jobs
Thunderclap
Priority Electric pressure against attacking targets.
Dragon Pulse / Draco Meteor
Dragon STAB for Ground-types and neutral damage.
Calm Mind
Builds toward a late-game win condition.
Thunderbolt
Reliable Electric STAB when priority conditions are not met.
Use Raging Bolt's bulk to enter on special attacks it actually resists or survives comfortably, not on every neutral hit. Reveal Thunderclap only when it prevents meaningful damage or a knockout. Before using Calm Mind, remove or weaken Ground-types and confirm whether the opponent can exploit Thunderclap's conditional priority by choosing a status or setup move.
Checks to plan for
- Great Tusk — blocks Electric STAB and applies Ground pressure.
- Garchomp — forces careful use of Dragon coverage and Tera.
- Blissey — can absorb unboosted special attacks and delay progress.
Partners that solve a job
- Great Tusk — removes hazards and pressures opposing Ground-types.
- Iron Valiant — breaks special walls and Dark-types.
- Corviknight — provides Ground immunity and safe pivoting.
- Treating Thunderclap as unconditional priority.
- Attempting Calm Mind before Ground-types are controlled.
- Using Tera Fairy without checking the team's remaining Dragon and Ground answers.
Damage multipliers when attacked by each type
Raging Bolt does not evolve.
A MetaMons teambuilding read based on base stats and typing
Raging Bolt takes super-effective damage from Ice, Ground, Dragon, Fairy moves — every one of those types is a check you need an answer for when drafting. Before locking Raging Bolt into a team, check the weakness guide and count how many of those types your remaining five slots can answer.
- Highest stat
- Special Attack (137)
- Lowest stat
- Attack (73)
- Offensive lean
- special
- Speed tier
- mid-pack speed (base 75)
- BST
- 590 (strong for the format)
Raging Bolt is a electric/dragon-type Pokémon whose base stats lean toward Special Attack — at 590 BST it is a strong total for competitive play, with mid-pack speed (base 75) and a special attacking profile. Its Protosynthesis ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Raging Bolt. Build around what Raging Bolt actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot. Compare this profile against your roster's shared weaknesses in the MetaMons team builder, where the 18-type coverage heatmap reads the whole team, not one slot.
About Raging Bolt
Raging Bolt is the Paradox Pokémon a Electric/Dragon type Pokémon. It has a base stat total of 590 with Protosynthesis as its ability.
What is Raging Bolt weak to?
Raging Bolt is a Electric/Dragon-type, so it takes super-effective damage from Ice, Ground, Dragon, Fairy. It resists Electric, Fire, Water, Grass, Flying, Steel.
How to counter Raging Bolt
To counter Raging Bolt in competitive play, bring Pokémon that can hit back with Ice or Ground or Dragon or Fairy moves and can withstand its Electric/Dragon STAB attacks. Check the type-defense grid above for the full multiplier breakdown.
Using Raging Bolt in competitive teams
Raging Bolt can be added to Smogon or VGC teams across Gen 1–9 formats. Build a competitive team with Raging Bolt on Metamons and get AI reads on your type coverage and threats before you queue.