Metamons
Raging Bolt official artwork
ElectricDragon

#1021

Paradox Pokémon

Raging Bolt

Height5.2 m
Weight480.0 kg
Base Exp295
BST590

MetaMons competitive notes

Raging Bolt is a electric/dragon-type Pokémon whose base stats lean toward Special Attack — at 590 BST it is a strong total for competitive play, with mid-pack speed (base 75) and a special attacking profile. Its Protosynthesis ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Raging Bolt. Build around what Raging Bolt actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.

Reviewed competitive profile

How Raging Bolt fits a real team

Reviewed by Metamons Team

Raging Bolt combines unusual special bulk with priority Electric pressure, letting it threaten faster attackers without winning a traditional Speed race. Its team must still create answers to Ground-types and special walls before Calm Mind can become a reliable endgame.

Gen 9 OU: This profile uses Raging Bolt as a bulky special win condition in OU and avoids claims about tournament formats where its legality differs.

Bulky special win condition

Calm Mind turns natural special resilience into growing offensive pressure once Ground-types and disruptive status users are controlled.

Priority-based speed control

Thunderclap pressures attacking opponents without requiring a Choice Scarf, giving slower teams an emergency response to weakened sweepers.

Starting blueprint

Calm Mind priority

This is an explained starting point, not a claim that one set fits every matchup. Compare it with the live format presets in the team builder.

Item
Booster Energy / Leftovers
Ability
Protosynthesis
Nature
Modest
Tera type
Fairy

EV approach

Invest for the Special Attack or bulk benchmark the item plan requires, then document enough Speed for a specific defensive target. Do not assume priority replaces all Speed investment.

Moves and jobs

  • Thunderclap

    Priority Electric pressure against attacking targets.

  • Dragon Pulse / Draco Meteor

    Dragon STAB for Ground-types and neutral damage.

  • Calm Mind

    Builds toward a late-game win condition.

  • Thunderbolt

    Reliable Electric STAB when priority conditions are not met.

How to pilot the slot

Use Raging Bolt's bulk to enter on special attacks it actually resists or survives comfortably, not on every neutral hit. Reveal Thunderclap only when it prevents meaningful damage or a knockout. Before using Calm Mind, remove or weaken Ground-types and confirm whether the opponent can exploit Thunderclap's conditional priority by choosing a status or setup move.

Checks to plan for

  • Great Tuskblocks Electric STAB and applies Ground pressure.
  • Garchompforces careful use of Dragon coverage and Tera.
  • Blisseycan absorb unboosted special attacks and delay progress.

Partners that solve a job

  • Great Tuskremoves hazards and pressures opposing Ground-types.
  • Iron Valiantbreaks special walls and Dark-types.
  • Corviknightprovides Ground immunity and safe pivoting.
Common building mistakes
  • Treating Thunderclap as unconditional priority.
  • Attempting Calm Mind before Ground-types are controlled.
  • Using Tera Fairy without checking the team's remaining Dragon and Ground answers.
Base Stats
HP
125
Atk
73
Def
91
SpA
137
SpD
89
Spe
75
BST
590
Type Defenses

Damage multipliers when attacked by each type

Normal
Fire½×
Water½×
Electric¼×
Grass½×
Ice
Fighting
Poison
Ground
Flying½×
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel½×
Fairy
View Raging Bolt weakness & counters
Evolution Chain

Raging Bolt does not evolve.

Move Learnset
Raging Bolt competitive profile

A MetaMons teambuilding read based on base stats and typing

Raging Bolt takes super-effective damage from Ice, Ground, Dragon, Fairy moves — every one of those types is a check you need an answer for when drafting. Before locking Raging Bolt into a team, check the weakness guide and count how many of those types your remaining five slots can answer.

Highest stat
Special Attack (137)
Lowest stat
Attack (73)
Offensive lean
special
Speed tier
mid-pack speed (base 75)
BST
590 (strong for the format)

Raging Bolt is a electric/dragon-type Pokémon whose base stats lean toward Special Attack — at 590 BST it is a strong total for competitive play, with mid-pack speed (base 75) and a special attacking profile. Its Protosynthesis ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Raging Bolt. Build around what Raging Bolt actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot. Compare this profile against your roster's shared weaknesses in the MetaMons team builder, where the 18-type coverage heatmap reads the whole team, not one slot.

About Raging Bolt

Raging Bolt is the Paradox Pokémon a Electric/Dragon type Pokémon. It has a base stat total of 590 with Protosynthesis as its ability.

What is Raging Bolt weak to?

Raging Bolt is a Electric/Dragon-type, so it takes super-effective damage from Ice, Ground, Dragon, Fairy. It resists Electric, Fire, Water, Grass, Flying, Steel.

See Raging Bolt's full weakness guide — every type matchup, damage multipliers, and the best Raging Bolt counters.

How to counter Raging Bolt

To counter Raging Bolt in competitive play, bring Pokémon that can hit back with Ice or Ground or Dragon or Fairy moves and can withstand its Electric/Dragon STAB attacks. Check the type-defense grid above for the full multiplier breakdown.

Using Raging Bolt in competitive teams

Raging Bolt can be added to Smogon or VGC teams across Gen 1–9 formats. Build a competitive team with Raging Bolt on Metamons and get AI reads on your type coverage and threats before you queue.