#0918
— Trap Pokémon
Spidops
Abilities
MetaMons competitive notes
Spidops is a bug-type Pokémon whose base stats lean toward Defense — at 404 BST it is a low total for competitive play, with slow (base 35) and a physical attacking profile. Its Insomnia ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Spidops. Build around what Spidops actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Spidops is a Bug-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Spidops is a Bug-type, so it takes super-effective damage from Fire, Flying, Rock. It resists Grass, Fighting, Ground.
- Fire2× damage
- Flying2× damage
- Rock2× damage
- Grass0.5× damage
- Fighting0.5× damage
- Ground0.5× damage
Spidops has no type immunities.
To counter Spidops in competitive play, bring Pokémon that can hit back with Fire or Flying or Rock moves and can withstand its Bug STAB attacks.
Fire-type counters
Flying-type counters
Want the full picture? See Spidops's base stats, moveset, and evolution chain.