#0434
— Skunk Pokémon
Stunky
Abilities
MetaMons competitive notes
Stunky is a poison/dark-type Pokémon whose base stats lean toward Speed — at 329 BST it is a low total for competitive play, with mid-pack speed (base 74) and a physical attacking profile. Its Stench ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Stunky. Build around what Stunky actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Stunky is a Poison/Dark-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Stunky is a Poison/Dark-type, so it takes super-effective damage from Ground. It resists Grass, Poison, Ghost, Dark. It is immune to Psychic.
- Ground2× damage
- Grass0.5× damage
- Poison0.5× damage
- Ghost0.5× damage
- Dark0.5× damage
- Psychic0× damage
To counter Stunky in competitive play, bring Pokémon that can hit back with Ground moves and can withstand its Poison/Dark STAB attacks.
Want the full picture? See Stunky's base stats, moveset, and evolution chain.