#0772
— Synthetic Pokémon
LegendaryType Null
Abilities
MetaMons competitive notes
Type Null is a normal-type Pokémon whose base stats lean toward HP — at 534 BST it is a strong total for competitive play, with slow (base 59) and a mixed attacking profile. Its Battle Armor ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Type Null. Build around what Type Null actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Type Null is a Normal-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Type Null is a Normal-type, so it takes super-effective damage from Fighting. It is immune to Ghost.
- Fighting2× damage
Type Null takes neutral damage from all types it does not resist or is not weak to.
- Ghost0× damage
To counter Type Null in competitive play, bring Pokémon that can hit back with Fighting moves and can withstand its Normal STAB attacks.
Want the full picture? See Type Null's base stats, moveset, and evolution chain.