#0644
— Deep Black Pokémon
LegendaryZekrom
Abilities
MetaMons competitive notes
Zekrom is a dragon/electric-type Pokémon whose base stats lean toward Attack — at 680 BST it is a legendary-grade total for competitive play, with above-average speed (base 90) and a physical attacking profile. Its Teravolt ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Zekrom. Build around what Zekrom actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Zekrom is a Dragon/Electric-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Zekrom is a Dragon/Electric-type, so it takes super-effective damage from Ice, Ground, Dragon, Fairy. It resists Electric, Fire, Water, Grass, Flying, Steel.
- Ice2× damage
- Ground2× damage
- Dragon2× damage
- Fairy2× damage
- Electric0.25× damage
- Fire0.5× damage
- Water0.5× damage
- Grass0.5× damage
- Flying0.5× damage
- Steel0.5× damage
Zekrom has no type immunities.
To counter Zekrom in competitive play, bring Pokémon that can hit back with Ice or Ground or Dragon or Fairy moves and can withstand its Dragon/Electric STAB attacks.
Want the full picture? See Zekrom's base stats, moveset, and evolution chain.