#0881
— Fossil Pokémon
Arctozolt
Abilities
MetaMons competitive notes
Arctozolt is a electric/ice-type Pokémon whose base stats lean toward Attack — at 505 BST it is a strong total for competitive play, with slow (base 55) and a mixed attacking profile. Its Volt Absorb ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Arctozolt. Build around what Arctozolt actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Arctozolt is a Electric/Ice-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Arctozolt is a Electric/Ice-type, so it takes super-effective damage from Fire, Fighting, Ground, Rock. It resists Electric, Ice, Flying.
- Fire2× damage
- Fighting2× damage
- Ground2× damage
- Rock2× damage
- Electric0.5× damage
- Ice0.5× damage
- Flying0.5× damage
Arctozolt has no type immunities.
To counter Arctozolt in competitive play, bring Pokémon that can hit back with Fire or Fighting or Ground or Rock moves and can withstand its Electric/Ice STAB attacks.
Fire-type counters
Want the full picture? See Arctozolt's base stats, moveset, and evolution chain.