#0430
— Big Boss Pokémon
Honchkrow
Abilities
MetaMons competitive notes
Honchkrow is a dark/flying-type Pokémon whose base stats lean toward Attack — at 505 BST it is a strong total for competitive play, with mid-pack speed (base 71) and a physical attacking profile. Its Insomnia ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Honchkrow. Build around what Honchkrow actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Honchkrow is a Dark/Flying-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Honchkrow is a Dark/Flying-type, so it takes super-effective damage from Electric, Ice, Rock, Fairy. It resists Grass, Ghost, Dark. It is immune to Ground, Psychic.
- Electric2× damage
- Ice2× damage
- Rock2× damage
- Fairy2× damage
- Grass0.5× damage
- Ghost0.5× damage
- Dark0.5× damage
- Ground0× damage
- Psychic0× damage
To counter Honchkrow in competitive play, bring Pokémon that can hit back with Electric or Ice or Rock or Fairy moves and can withstand its Dark/Flying STAB attacks.
Want the full picture? See Honchkrow's base stats, moveset, and evolution chain.