Metamons
Iron Hands official artwork
FightingElectric

#0992

Paradox Pokémon

Iron Hands

Height1.8 m
Weight380.7 kg
Base Exp285
BST570

Abilities

MetaMons competitive notes

Iron Hands is a fighting/electric-type Pokémon whose base stats lean toward HP — at 570 BST it is a strong total for competitive play, with slow (base 50) and a physical attacking profile. Its Quark Drive ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Iron Hands. Build around what Iron Hands actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.

Base Stats
HP
154
Atk
140
Def
108
SpA
50
SpD
68
Spe
50
BST
570
Type Defenses

Damage multipliers when attacked by each type

Normal
Fire
Water
Electric½×
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug½×
Rock½×
Ghost
Dragon
Dark½×
Steel½×
Fairy
View Iron Hands weakness & counters
Evolution Chain
Move Learnset
Iron Hands competitive profile

A MetaMons teambuilding read based on base stats and typing

Iron Hands takes super-effective damage from Ground, Psychic, Fairy moves — every one of those types is a check you need an answer for when drafting. Before locking Iron Hands into a team, check the weakness guide and count how many of those types your remaining five slots can answer.

Highest stat
HP (154)
Lowest stat
Special Attack (50)
Offensive lean
physical
Speed tier
slow (base 50)
BST
570 (strong for the format)

Iron Hands is a fighting/electric-type Pokémon whose base stats lean toward HP — at 570 BST it is a strong total for competitive play, with slow (base 50) and a physical attacking profile. Its Quark Drive ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Iron Hands. Build around what Iron Hands actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot. Compare this profile against your roster's shared weaknesses in the MetaMons team builder, where the 18-type coverage heatmap reads the whole team, not one slot.

About Iron Hands

Iron Hands is the Paradox Pokémon a Fighting/Electric type Pokémon. It has a base stat total of 570 with Quark Drive as its ability.

What is Iron Hands weak to?

Iron Hands is a Fighting/Electric-type, so it takes super-effective damage from Ground, Psychic, Fairy. It resists Electric, Bug, Rock, Dark, Steel.

See Iron Hands's full weakness guide — every type matchup, damage multipliers, and the best Iron Hands counters.

How to counter Iron Hands

To counter Iron Hands in competitive play, bring Pokémon that can hit back with Ground or Psychic or Fairy moves and can withstand its Fighting/Electric STAB attacks. Check the type-defense grid above for the full multiplier breakdown.

Using Iron Hands in competitive teams

Iron Hands can be added to Smogon or VGC teams across Gen 1–9 formats. Build a competitive team with Iron Hands on Metamons and get AI reads on your type coverage and threats before you queue.