#0990
— Paradox Pokémon
Iron Treads
Abilities
MetaMons competitive notes
Iron Treads is a ground/steel-type Pokémon whose base stats lean toward Defense — at 570 BST it is a strong total for competitive play, with above-average speed (base 106) and a physical attacking profile. Its Quark Drive ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Iron Treads. Build around what Iron Treads actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Iron Treads is a Ground/Steel-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Iron Treads is a Ground/Steel-type, so it takes super-effective damage from Fire, Water, Fighting, Ground. It resists Rock, Normal, Flying, Psychic, Bug, Dragon, Steel, Fairy. It is immune to Electric, Poison.
- Fire2× damage
- Water2× damage
- Fighting2× damage
- Ground2× damage
- Rock0.25× damage
- Normal0.5× damage
- Flying0.5× damage
- Psychic0.5× damage
- Bug0.5× damage
- Dragon0.5× damage
- Steel0.5× damage
- Fairy0.5× damage
- Electric0× damage
- Poison0× damage
To counter Iron Treads in competitive play, bring Pokémon that can hit back with Fire or Water or Fighting or Ground moves and can withstand its Ground/Steel STAB attacks.
Fire-type counters
Want the full picture? See Iron Treads's base stats, moveset, and evolution chain.