#0220
— Pig Pokémon
Swinub
Abilities
MetaMons competitive notes
Swinub is a ice/ground-type Pokémon whose base stats lean toward HP — at 250 BST it is a low total for competitive play, with slow (base 50) and a physical attacking profile. Its Oblivious ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Swinub. Build around what Swinub actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Swinub is a Ice/Ground-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Swinub is a Ice/Ground-type, so it takes super-effective damage from Fire, Water, Grass, Fighting, Steel. It resists Poison. It is immune to Electric.
- Fire2× damage
- Water2× damage
- Grass2× damage
- Fighting2× damage
- Steel2× damage
- Poison0.5× damage
- Electric0× damage
To counter Swinub in competitive play, bring Pokémon that can hit back with Fire or Water or Grass or Fighting or Steel moves and can withstand its Ice/Ground STAB attacks.
Fire-type counters
Want the full picture? See Swinub's base stats, moveset, and evolution chain.