#0528
— Courting Pokémon
Swoobat
Abilities
MetaMons competitive notes
Swoobat is a psychic/flying-type Pokémon whose base stats lean toward Speed — at 425 BST it is a low total for competitive play, with top speed tier (base 114) and a special attacking profile. Its Unaware ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Swoobat. Build around what Swoobat actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Swoobat is a Psychic/Flying-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Swoobat is a Psychic/Flying-type, so it takes super-effective damage from Electric, Ice, Rock, Ghost, Dark. It resists Fighting, Grass, Psychic. It is immune to Ground.
- Electric2× damage
- Ice2× damage
- Rock2× damage
- Ghost2× damage
- Dark2× damage
- Fighting0.25× damage
- Grass0.5× damage
- Psychic0.5× damage
- Ground0× damage
To counter Swoobat in competitive play, bring Pokémon that can hit back with Electric or Ice or Rock or Ghost or Dark moves and can withstand its Psychic/Flying STAB attacks.
Want the full picture? See Swoobat's base stats, moveset, and evolution chain.