#0727
— Heel Pokémon
Incineroar
Abilities
MetaMons competitive notes
Incineroar is a fire/dark-type Pokémon whose base stats lean toward Attack — at 530 BST it is a strong total for competitive play, with mid-pack speed (base 60) and a physical attacking profile. Its Blaze ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Incineroar. Build around what Incineroar actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Incineroar is a Fire/Dark-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Incineroar is a Fire/Dark-type, so it takes super-effective damage from Water, Fighting, Ground, Rock. It resists Fire, Grass, Ice, Ghost, Dark, Steel. It is immune to Psychic.
- Water2× damage
- Fighting2× damage
- Ground2× damage
- Rock2× damage
- Fire0.5× damage
- Grass0.5× damage
- Ice0.5× damage
- Ghost0.5× damage
- Dark0.5× damage
- Steel0.5× damage
- Psychic0× damage
To counter Incineroar in competitive play, bring Pokémon that can hit back with Water or Fighting or Ground or Rock moves and can withstand its Fire/Dark STAB attacks.
Want the full picture? See Incineroar's base stats, moveset, and evolution chain.