#0247
— Hard Shell Pokémon
Pupitar
Abilities
MetaMons competitive notes
Pupitar is a rock/ground-type Pokémon whose base stats lean toward Attack — at 410 BST it is a low total for competitive play, with slow (base 51) and a mixed attacking profile. Its Shed Skin ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Pupitar. Build around what Pupitar actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Pupitar is a Rock/Ground-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Pupitar is a Rock/Ground-type, so it takes super-effective damage from Water, Grass, Ice, Fighting, Ground, Steel. It resists Poison, Normal, Fire, Flying, Rock. It is immune to Electric.
- Water4× damage
- Grass4× damage
- Ice2× damage
- Fighting2× damage
- Ground2× damage
- Steel2× damage
- Poison0.25× damage
- Normal0.5× damage
- Fire0.5× damage
- Flying0.5× damage
- Rock0.5× damage
- Electric0× damage
To counter Pupitar in competitive play, bring Pokémon that can hit back with Water or Grass or Ice or Fighting or Ground or Steel moves and can withstand its Rock/Ground STAB attacks.
Want the full picture? See Pupitar's base stats, moveset, and evolution chain.