#0292
— Shed Pokémon
Shedinja
Abilities
MetaMons competitive notes
Shedinja is a bug/ghost-type Pokémon whose base stats lean toward Attack — at 236 BST it is a low total for competitive play, with slow (base 40) and a physical attacking profile. Its Wonder Guard ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Shedinja. Build around what Shedinja actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Damage multipliers when attacked by each type
A MetaMons teambuilding read based on base stats and typing
Shedinja takes super-effective damage from Fire, Flying, Rock, Ghost, Dark moves — every one of those types is a check you need an answer for when drafting. Before locking Shedinja into a team, check the weakness guide and count how many of those types your remaining five slots can answer.
- Highest stat
- Attack (90)
- Lowest stat
- HP (1)
- Offensive lean
- physical
- Speed tier
- slow (base 40)
- BST
- 236 (low for the format)
Shedinja is a bug/ghost-type Pokémon whose base stats lean toward Attack — at 236 BST it is a low total for competitive play, with slow (base 40) and a physical attacking profile. Its Wonder Guard ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Shedinja. Build around what Shedinja actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot. Compare this profile against your roster's shared weaknesses in the MetaMons team builder, where the 18-type coverage heatmap reads the whole team, not one slot.
About Shedinja
Shedinja is the Shed Pokémon a Bug/Ghost type Pokémon. It has a base stat total of 236 with Wonder Guard as its ability.
What is Shedinja weak to?
Shedinja is a Bug/Ghost-type, so it takes super-effective damage from Fire, Flying, Rock, Ghost, Dark. It resists Grass, Poison, Ground, Bug. It is immune to Normal, Fighting.
How to counter Shedinja
To counter Shedinja in competitive play, bring Pokémon that can hit back with Fire or Flying or Rock or Ghost or Dark moves and can withstand its Bug/Ghost STAB attacks. Check the type-defense grid above for the full multiplier breakdown.
Using Shedinja in competitive teams
Shedinja can be added to Smogon or VGC teams across Gen 1–9 formats. Build a competitive team with Shedinja on Metamons and get AI reads on your type coverage and threats before you queue.