#0494
— Victory Pokémon
MythicalVictini
Abilities
MetaMons competitive notes
Victini is a psychic/fire-type Pokémon whose base stats lean toward HP — at 600 BST it is a legendary-grade total for competitive play, with above-average speed (base 100) and a mixed attacking profile. Its Victory Star ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Victini. Build around what Victini actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Victini is a Psychic/Fire-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Victini is a Psychic/Fire-type, so it takes super-effective damage from Water, Ground, Rock, Ghost, Dark. It resists Fire, Grass, Ice, Fighting, Psychic, Steel, Fairy.
- Water2× damage
- Ground2× damage
- Rock2× damage
- Ghost2× damage
- Dark2× damage
- Fire0.5× damage
- Grass0.5× damage
- Ice0.5× damage
- Fighting0.5× damage
- Psychic0.5× damage
- Steel0.5× damage
- Fairy0.5× damage
Victini has no type immunities.
To counter Victini in competitive play, bring Pokémon that can hit back with Water or Ground or Rock or Ghost or Dark moves and can withstand its Psychic/Fire STAB attacks.
Want the full picture? See Victini's base stats, moveset, and evolution chain.