#0299
— Compass Pokémon
Nosepass
Abilities
MetaMons competitive notes
Nosepass is a rock-type Pokémon whose base stats lean toward Defense — at 375 BST it is a low total for competitive play, with slow (base 30) and a mixed attacking profile. Its Sturdy ability matters more than the raw numbers when it hits the field: check what it does before deciding between a sweeper, pivot, or support role for Nosepass. Build around what Nosepass actually threatens, not its in-game lore — start from its weaknesses and strongest STAB moves, then decide whether its Speed, bulk, or coverage justifies a team slot.
Nosepass is a Rock-type Pokémon. Full weakness, resistance, and immunity breakdown below.
Nosepass is a Rock-type, so it takes super-effective damage from Water, Grass, Fighting, Ground, Steel. It resists Normal, Fire, Poison, Flying.
- Water2× damage
- Grass2× damage
- Fighting2× damage
- Ground2× damage
- Steel2× damage
- Normal0.5× damage
- Fire0.5× damage
- Poison0.5× damage
- Flying0.5× damage
Nosepass has no type immunities.
To counter Nosepass in competitive play, bring Pokémon that can hit back with Water or Grass or Fighting or Ground or Steel moves and can withstand its Rock STAB attacks.
Want the full picture? See Nosepass's base stats, moveset, and evolution chain.